You close team 2 door.
The arena master shouts 'Team 1 consists of Shar'
The arena master shouts 'Team 2 consists of Mithrand'
The arena master shouts 'All teams ready! Let the fight begin!'
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
Mithrand's demon feels easier to control than usual.
Mithrand's spider demon draws power from you.
H+479 E S-105 $ X
A strong force stops you from going west.
>>>>1749/1749 452/452 866/968 E132860 $7374 U99 102 AOH T
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
You read the scroll and feel the magic flowing through you.
You create a small sphere of neutralization.
The scroll crumbles to dust, its powers spent.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1749/1749 452/452 866/968 E132860 $7374 U97 95 AOH T
You start chanting.
You surreptitiously conceal your spell casting.
Spider demon control: #
Your heavy burden slows down your casting.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You sizzle with magical energy.
H E S+102 $ X
Spider demon control: #
>>>>1749/1749 452/452 968/968 E132860 $7374 U97 84 AOH T
You stand firmly and chant 'spider demoncont/sac'
You feed Mithrand's spider demon's hunger with your ritual.
H E S-33 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1749/1765 452/456 935/977 E132860 $7374 U97 62 AOH T
Spider demon control: #
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You stand firmly and chant 'spider demoncont/sac'
You feed Mithrand's spider demon's hunger with your ritual.
H E S-33 $ X
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1749/1777 452/460 902/986 E132860 $7374 U97 63 AOH T
A sphere floats here.
You remove a steel ring labeled as .
You twist the ring and suddenly you become invisible.
You remove an iron ring called 'Twister'.
>>>>1749/1777 452/460 902/986 E132860 $7374 U97 57 AOH T invis
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
>>>>1749/1777 452/460 902/986 E132860 $7374 U97 51 AOH T invis
Some sort of magical force field prevents you from peering northwest.
You feel fully healed.
You sizzle with magical energy.
H+28 E+8 S+84 $ X
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1777/1777 460/460 986/986 E132860 $7374 U97 48 AOH T invis
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
The sphere floats west.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1777/1777 460/460 986/986 E132860 $7374 U97 42 AOH T invis
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
Small sphere is floating here
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 986/986 E132860 $7374 U97 34 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
O-yoroi arrives from northwest.
O-yoroi leaves northwest.
This armour is but a thin band, intended to be worn about the finger. The
physical protection offered is obviously quite small. However, many sorcerers
and alchemists have been known to endow rings with magical properties.
This armour is in AWESOME condition.
It looks very light weight.
>>>>1777/1777 460/460 986/986 E132860 $7374 U97 26 AOH T invis
You cannot go that way.
Arska shouts 'Grotlik died on her knees!'
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1777/1777 460/460 986/986 E132860 $7374 U97 19 AOH T invis
Ignoring players below level 99.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
A sphere floats here.
Listening to: all At Level: 2.
Keyword 'all' preceeds all others.
>>>>1777/1777 460/460 986/986 E132860 $7374 U97 10 AOH T invis
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
>>>>1777/1777 460/460 986/986 E132860 $7374 U97 4 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
>>>>1777/1777 460/460 986/986 E132860 $7374 U97 -2 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
Spider Queen smiles upon you and helps you control the demon.
H E S-14 $ X
A strong force stops you from going west.
>>>>1777/1777 460/460 972/986 E132860 $7374 U97 101 AOH T invis
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 972/986 E132860 $7374 U97 95 AOH T invis
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You cannot go that way.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
You feel no longer protected from being stunned.
Mithrand {report}: ### IronWill IS OFF ###
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1777/1777 460/460 972/986 E132860 $7374 U97 89 AOH T invis
One more typo and yer dead.
You sizzle with magical energy.
H E S+14 $ X
You read the scroll and feel the magic flowing through you.
Your prayer is answered.
Mithrand's chanting appears to do absolutely nothing.
The scroll crumbles to dust, its powers spent.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 80 AOH T invis
Mithrand {report}: ### unstun UP last: (n/u) ###
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You cannot go that way.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 74 AOH T invis
You cannot go that way.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 67 AOH T invis
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 61 AOH T invis
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 54 AOH T invis
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 48 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
'foe' is now aliased to 'o-yoroi'.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 39 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
Your flex shield wobbles, PINGs and vanishes.
Mithrand {report}: ### flex shield DOWN: 3:56 ###
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
A strong force stops you from going northwest.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 33 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 27 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 21 AOH T invis
You cannot go that way.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You cannot go that way.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1777/1777 460/460 986/986 E132860 $7374 U96 15 AOH T invis
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Someone's demon feels easier to control than usual.
Someone's spider demon draws power from you.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1777/1777 460/460 878/986 E132860 $7374 U96 102 AOH T invis
H E S-108 $ X
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 878/986 E132860 $7374 U96 96 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 878/986 E132860 $7374 U96 90 AOH T invis
H E S+95 $ X
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1777/1777 460/460 973/986 E132860 $7374 U96 89 AOH T invis
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1777/1777 460/460 973/986 E132860 $7374 U96 83 AOH T invis
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1777/1777 460/460 973/986 E132860 $7374 U96 77 AOH T invis
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 973/986 E132860 $7374 U96 71 AOH T invis
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
SAVED.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 973/986 E132860 $7374 U96 65 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
You sizzle with magical energy.
H E S+13 $ X
O-yoroi arrives from north.
You bore O-yoroi.
You sink O-yoroi.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1687/1777 460/460 986/986 E132860 $7374 U96 59 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#1.# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
H-90 E S $ X
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#..# turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1687/1777 460/460 986/986 E132860 $7374 U96 53 AOH T invis
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1687/1777 460/460 986/986 E132860 $7374 U96 47 AOH T invis
You start chanting.
You surreptitiously conceal your spell casting.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Blood seeker: ##########
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1687/1777 460/460 986/986 E132860 $7374 U96 41 AOH T invis
Blood seeker: #########
Your heavy burden slows down your casting.
H+20 E S $ X
Blood seeker: #########
You skillfully cast the spell with greater haste.
You concentrate on your surroundings:
+---+ +---+
| P + + |
+-+-\ /-+-+
\ |
+-+-/ \-+-+
| +-+ |
+---+ +---+
>>>>1707/1777 460/460 986/986 E132860 $7374 U96 35 AOH T invis
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Blood seeker: ######
You skillfully cast the spell with greater haste.
Blood seeker: ###
Blood seeker: ##
You skillfully cast the spell with haste.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1707/1777 460/460 986/986 E132860 $7374 U96 29 AOH T invis
You turn visible.
You stroke your weapon and say ''blood seeker'
Your prayer to the powers of destruction are answered.
The kraftigar seems to grow sleeker and gleam.
H E S-233 $ X
'vc' is a command-alias to 'remove weapons^wield trident 2^wield trident'.
>>>>1707/1777 460/460 753/986 E132860 $7374 U96 24 AOH T
You remove kraftigar, trident of darkness labeled as and kraftigar, trident of darkness labeled as .
You wield kraftigar, trident of darkness labeled as in your right hand.
You wield kraftigar, trident of darkness labeled as in your left hand.
Patrick amberley shouts 'Reima bites the dust!'
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1707/1777 460/460 753/986 E132860 $7374 U96 18 AOH T
Blood seeker: ##########
You skillfully cast the spell with greater haste.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
H+27 E S+84 $ X
Blood seeker: #######
Blood seeker: ######
You skillfully cast the spell with greater haste.
You interrupt the chant in order to start a new chant.
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1734/1777 460/460 837/986 E132860 $7374 U96 12 AOH T
>>>>1734/1777 460/460 837/986 E132860 $7374 U96 12 AOH T
Spider demon control: #
You stand firmly and chant 'spider demoncont/sac'
You feed Mithrand's spider demon's hunger with your ritual.
H E S-33 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1734/1777 460/460 804/986 E132860 $7374 U96 64 AOH T
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Damn armament: ###
Damn armament: ##
You feel some power hasten your casting.
You feel infernal energies flowing to your body from your heart.
You point toward the object and shout 'damn armament'
You call a curse upon kraftigar.
H E S-80 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1734/1777 460/460 724/986 E132860 $7374 U96 57 AOH T D-998
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Blood seeker: ##########
You skillfully cast the spell with greater haste.
Blood seeker: #######
You skillfully cast the spell with greater haste.
You feel unearthly power hasten your casting.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1734/1777 460/460 724/986 E132860 $7374 U96 55 AOH T D-996
Blood seeker: ##
>>>>1734/1777 460/460 724/986 E132860 $7374 U96 53 AOH T D-994
H+31 E S+106 $ X
Blood seeker: #
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1765/1777 460/460 830/986 E132860 $7374 U96 50 AOH T D-991
You stroke your weapon and say ''blood seeker'
This spell cannot be stacked.
H E S-233 $ X
>>>>1765/1777 460/460 597/986 E132860 $7374 U96 43 AOH T D-984
You cannot go that way.
You remove kraftigar, trident of darkness labeled as and kraftigar, trident of darkness labeled as .
You wield kraftigar, trident of darkness labeled as in your right hand.
>>>>1765/1777 460/457 597/986 E132860 $7374 U96 37 AOH T D-978
You wield kraftigar, trident of darkness labeled as in your left hand.
You start chanting.
You surreptitiously conceal your spell casting.
This weapon is not just made to kill. It is made to mutilate, dismember,
torture and kill. Its substance seems to absorb light hungrily.
It is labeled as ''.
The weapon is dripping with violet poison.
It is surrounded by a red glow.
It has a curse of channeling upon it.
This weapon is in AWESOME condition.
It looks a bit heavy.
>>>>1765/1777 460/460 597/986 E132860 $7374 U96 31 AOH T D-972
>>>>1765/1777 460/460 597/986 E132860 $7374 U96 30 AOH T D-971
Blood seeker: ##########
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You interrupt the spell.
You start concentrating on the skill.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You break your skill attempt.
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1765/1777 460/460 597/986 E132860 $7374 U96 25 AOH T D-966
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Damn armament: ###
>>>>1765/1777 460/460 597/986 E132860 $7374 U96 22 AOH T D-963
You feel fully healed.
H+12 E S+108 $ X
Damn armament: ##
Your heavy burden slows down your casting.
>>>>1777/1777 460/460 705/986 E132860 $7374 U96 19 AOH T D-960
Damn armament: ##
You skillfully cast the spell with haste.
Your heavy burden slows down your casting.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Damn armament: #
You point toward the object and shout 'damn armament'
This object is already damned, but you decide to damn it again! You can never
damn too much after all
You call a curse upon kraftigar.
H E S-80 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1777/1777 460/460 625/986 E132860 $7374 U96 11 AOH T D-1000
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 625/986 E132860 $7374 U96 9 AOH T D-998
Spider demon control: #
You stand firmly and chant 'spider demoncont/sac'
You feed Mithrand's spider demon's hunger with your ritual.
H E S-33 $ X
>>>>1777/1777 460/460 592/986 E132860 $7374 U96 64 AOH T D-993
You start concentrating on the skill.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Your movement prevents you from doing the skill.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
H E S+98 $ X
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 690/986 E132860 $7374 U96 58 AOH T D-987
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You concentrate on your surroundings:
+---+ +---+
| P + + |
+-+-\ /-+-+
\ |
+-+-/ \-+-+
| +-+ P |
+---+ +---+
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
You concentrate on your surroundings:
+---+ +---+
| P +-+ P |
+-+-\ /-+-+
/ |
+-+-/ \-+-+
| + + |
+---+ +---+
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 690/986 E132860 $7374 U96 53 AOH T D-981
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1777/1777 460/460 690/986 E132860 $7374 U96 48 AOH T D-977
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Prot: Unst(4:1) AoH(7:46) fabs(6:11) Unp(7:32)
You cannot go that way.
The psionic shield vanishes.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1777/1631 460/460 690/1205 E132860 $7374 U96 42 AOH T D-971
H-146 E S $ X
>>>>1631/1631 460/460 690/1205 E132860 $7374 U96 40 AOH T D-969
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
H E S+100 $ X
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1631/1631 460/460 790/1205 E132860 $7374 U96 35 AOH T D-964
>>>>1631/1631 460/460 790/1205 E132860 $7374 U96 33 AOH T D-962
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1631/1631 460/460 790/1205 E132860 $7374 U96 27 AOH T D-956
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1631/1631 460/460 790/1205 E132860 $7374 U96 21 AOH T D-950
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1631/1631 460/460 790/1205 E132860 $7374 U96 16 AOH T D-944
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You start chanting.
You surreptitiously conceal your spell casting.
You are not in a party.
>>>>1631/1631 460/460 790/1205 E132860 $7374 U96 13 AOH T D-942
Prot: Unst(4:34) AoH(8:19) fabs(6:44) Unp(8:5)
Spider demon control: #
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You stand firmly and chant 'spider demoncont/sac'
You feed Mithrand's spider demon's hunger with your ritual.
H E S-33 $ X
You start concentrating on the skill.
>>>>1631/1631 460/460 757/1205 E132860 $7374 U96 64 AOH T D-936
You cannot go that way.
H E S+99 $ X
Your movement prevents you from doing the skill.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1631/1631 460/460 856/1205 E132860 $7374 U96 62 AOH T D-934
A strong force stops you from going west.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1631/1631 460/460 856/1205 E132860 $7374 U96 57 AOH T D-928
A strong force stops you from going north.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1631/1631 460/460 856/1205 E132860 $7374 U96 39 AOH T D-911
H E S+103 $ X
You cannot go that way.
>>>>1631/1631 460/460 959/1205 E132860 $7374 U96 37 AOH T D-909
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Ignoring players below level 50.
>>>>1631/1631 460/460 959/1205 E132860 $7374 U96 29 AOH T D-901
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
>>>>1631/1631 460/460 959/1205 E132860 $7374 U96 23 AOH T D-895
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1631/1631 460/460 959/1205 E132860 $7374 U96 21 AOH T D-893
You start chanting.
You surreptitiously conceal your spell casting.
You are not in a party.
>>>>1631/1631 460/460 959/1205 E132860 $7374 U96 18 AOH T D-890
Spider demon control: #
You stand firmly and chant 'spider demoncont/sac'
You feed Mithrand's spider demon's hunger with your ritual.
H E S-33 $ X
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1631/1631 460/460 926/1205 E132860 $7374 U96 65 AOH T D-885
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
'foe' is aliased to 'o-yoroi'.
H E S+103 $ X
No such target.
>>>>1631/1631 460/460 1029/1205 E132860 $7374 U96 55 AOH T D-875
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1631/1631 460/460 1029/1205 E132860 $7374 U96 49 AOH T D-869
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You drink the contents of a flask containing fiery bright yellow liquid labeled as dexbost.
Wow! You feel magically empowered... your mind momentarily expands!
You save the rest of the potion.
You are so full of liquid you feel like you might burst.
>>>>1631/1631 460/460 1029/1205 E132860 $7374 U96 41 AOH T D-861
Your stomach makes a horrible noise.
Your nose twitches.
You cannot go that way.
>>>>1631/1631 460/460 1029/1205 E132860 $7374 U96 35 AOH T D-855
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
H E S+110 $ X
Your hands feel itchy.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1631/1631 460/460 1139/1205 E132860 $7374 U96 32 AOH T D-852
You are not doing anything at the moment.
You cannot go that way.
You feel like you could faint any minute.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
Flash of light blinds you for a moment.
A strong force stops you from going west.
>>>>1631/1631 460/460 1139/1205 E132860 $7374 U96 26 AOH T D-846
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
Your stomach makes a horrible noise.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You cast the spell.
You feel like normal yourself again.
>>>>1631/1631 460/486 1139/1205 E132860 $7374 U96 20 AOH T D-840
>>>>1631/1631 460/486 1139/1205 E132860 $7374 U96 17 AOH T D-837
You drink the contents of a flask containing oily bright yellow liquid labeled as intbost.
Wow! You feel magically empowered... your mind momentarily expands!
You save the rest of the potion.
You are so full of liquid you feel like you might burst.
You cannot go that way.
You cannot go that way.
You cannot go that way.
You feel like your cheeks are burning.
You cannot go that way.
You cannot go that way.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1631/1631 460/486 1139/1205 E132860 $7374 U96 11 AOH T D-831
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You breathe a puff of magic.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You feel unease.
You sizzle with magical energy.
H E+19 S+66 $ X
You put 0 points of your attack skill to parry.
Your total defense factor is: 31.
>>>>1631/1631 479/486 1205/1205 E132860 $7374 U96 4 AOH T D-824
You feel like you could faint any minute.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
Your hand shakes.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
>>>>1631/1631 479/486 1205/1205 E132860 $7374 U96 -1 AOH T D-818
Your nose twitches.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
You see everything in pink for a moment.
Mithrand's demon feels easier to control than usual.
Mithrand's spider demon draws power from you.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1631/1631 479/486 1089/1205 E132860 $7374 U96 103 AOH T D-815
H E S-116 $ X
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
SAVED.
>>>>1631/1631 479/486 1089/1205 E132860 $7374 U96 97 AOH T D-809
O-yoroi arrives from north.
O-yoroi scratches you.
You sink O-yoroi.
You crater O-yoroi.
H-4 E S $ X
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
O-yoroi arrives from east.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1016/1630 479/486 1089/1205 E132860 $7374 U96 97 AOH T D-808
O-yoroi arrives from north.
O-yoroi bashes you with shield.
You sink O-yoroi.
You bore O-yoroi.
H-612 E S $ X
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves west.
O-yoroi arrives from north.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves west.
O-yoroi arrives from north.
O-yoroi sucks some of your blood! OUCH!
O-yoroi leaves west.
O-yoroi arrives from north.
O-yoroi sucks some of your blood! OUCH!
You cast the spell.
You feel like normal yourself again.
O-yoroi leaves west.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>766/1629 479/486 1089/1232 E132860 $7374 U96 96 AOH T D-808
H-249 E S $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>766/1629 479/486 1089/1232 E132860 $7374 U96 90 AOH T D-802
H+20 E+7 S+30 $ X
Shattered feast: ########
You skillfully cast the spell with haste.
You read the scroll and feel the magic flowing through you.
You heal really much of your wounds.
The scroll crumbles to dust, its powers spent.
>>>>1134/1629 486/486 1119/1232 E132860 $7374 U94 88 AOH T D-800
H+348 E S $ X
Shattered feast: ######
A strong force stops you from going west.
Shattered feast: #####
You skillfully cast the spell with greater haste.
Your heavy burden slows down your casting.
Shattered feast: ###
You skillfully cast the spell with greater haste.
Your heavy burden slows down your casting.
Shattered feast: #
>>>>1134/1629 486/486 1119/1232 E132860 $7374 U94 79 AOH T D-791
You kneel and whisper 'shattered feast'
You feel you have used up a tiny amount of destructive energy.
Your prayer to the powers of destruction are answered.
The recalled destructive energies revitalize your damaged body.
H+302 E S-54 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1436/1629 486/486 1065/1232 E132860 $7374 U94 76 AOH T D-788
Shattered feast: ########
You skillfully cast the spell with greater haste.
Shattered feast: #####
You skillfully cast the spell with greater haste.
Shattered feast: ##
You skillfully cast the spell with haste.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
>>>>1436/1629 486/486 1065/1232 E132860 $7374 U94 68 AOH T D-780
You kneel and whisper 'shattered feast'
You feel you have used up a tiny amount of destructive energy.
Your prayer to the powers of destruction are answered.
The recalled destructive energies revitalize your damaged body.
H+193 E S-54 $ X
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1629/1629 486/486 1011/1232 E132860 $7374 U94 64 AOH T D-776
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
H E S+82 $ X
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1629/1629 486/486 1093/1232 E132860 $7374 U94 62 AOH T D-774
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
A strong force stops you from going north.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1629/1629 486/486 1093/1232 E132860 $7374 U94 57 AOH T D-768
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You cannot go that way.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1629/1629 486/486 1093/1232 E132860 $7374 U94 50 AOH T D-762
>>>>1629/1629 486/486 1093/1232 E132860 $7374 U94 50 AOH T D-762
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You start chanting.
You surreptitiously conceal your spell casting.
Shattered feast: ########
You skillfully cast the spell with greater haste.
>>>>1629/1629 486/486 1093/1232 E132860 $7374 U94 45 AOH T D-757
Shattered feast: #####
Your heavy burden slows down your casting.
You lose your concentration and cannot cast the spell.
You drink the contents of a flask containing luminous bright yellow liquid labeled as strbost.
Wow! You feel magically empowered... your mind momentarily expands!
You save the rest of the potion.
You are so full of liquid you feel like you might burst.
You cannot go that way.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Your hand shakes.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1629/1629 486/486 1093/1232 E132860 $7374 U94 39 AOH T D-751
You cannot go that way.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
Your stomach feels funny.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
Shar arrives from west.
Shar bashes you with shield.
You bore Shar.
H-1 E S $ X
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
A strong force stops you from going west.
>>>>1466/1628 486/486 1093/1232 E132860 $7374 U94 36 AOH T D-748
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
Shar arrives from west.
Shar sucks some of your blood! OUCH!
Shar leaves south.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#..# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
h r polly the Winter Li h te 1>
You sink Shar.
You bore Shar.
H-895 E S $ X
Shar leaves west.
H+19 E S+26 $ X
Your tongue swells.
You cannot go that way.
>>>>752/1628 486/486 1119/1232 E132860 $7374 U94 35 AOH T D-747
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
A strong force stops you from going west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Your hand shakes.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
You cannot go that way.
A strong force stops you from going west.
You cannot go that way.
>>>>752/1628 486/486 1119/1232 E132860 $7374 U94 29 AOH T D-741
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Your hands feel itchy.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
You read the scroll and feel the magic flowing through you.
You create 8 mirror images.
Suddenly 8 images of yourself appear.
The scroll crumbles to dust, its powers spent.
You are unable to cast spells.
Your hands feel itchy.
You read the scroll and feel the magic flowing through you.
You heal really much of your wounds.
The scroll crumbles to dust, its powers spent.
>>>>1100/1628 486/486 1119/1232 E132860 $7374 U90 22 AOH T D-734
>>>>1100/1628 486/486 1119/1232 E132860 $7374 U90 21 AOH T D-733
H+348 E S $ X
You cast the spell.
You feel like normal yourself again.
You start chanting.
You surreptitiously conceal your spell casting.
Shattered feast: ########
You skillfully cast the spell with haste.
>>>>1100/1628 486/498 1119/1232 E132860 $7374 U90 17 AOH T D-729
Shattered feast: ######
You skillfully cast the spell with greater haste.
Shattered feast: ###
You skillfully cast the spell with greater haste.
H+24 E+12 S+86 $ X
You kneel and whisper 'shattered feast'
You feel you have used up a tiny amount of destructive energy.
Your prayer to the powers of destruction are answered.
The recalled destructive energies revitalize your damaged body.
H+272 E S-54 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1396/1628 498/498 1151/1232 E132860 $7374 U90 7 AOH T D-719
Shattered feast: ########
You skillfully cast the spell with greater haste.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1396/1628 498/498 1151/1232 E132860 $7374 U90 2 AOH T D-714
Shattered feast: #####
You skillfully cast the spell with haste.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Shattered feast: ###
You skillfully cast the spell with greater haste.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Spider Queen smiles upon you and helps you control the demon.
H E S-38 $ X
You kneel and whisper 'shattered feast'
You feel you have used up a tiny amount of destructive energy.
Your prayer to the powers of destruction are answered.
The recalled destructive energies revitalize your damaged body.
H+232 E S-54 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1628/1628 498/498 1059/1232 E132860 $7374 U90 101 AOH T D-707
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Reaping of bile: ##########
>>>>1628/1628 498/498 1059/1232 E132860 $7374 U90 98 AOH T D-704
Reaping of bile: #########
You skillfully cast the spell with greater haste.
Reaping of bile: ######
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
>>>>1628/1628 498/498 1059/1232 E132860 $7374 U90 91 AOH T D-697
Shar arrives from northwest.
You bore Shar.
You bore Shar.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
Shar arrives from northwest.
Shar sucks some of your blood! OUCH!
Shar leaves northwest.
All of your images vanish!
Your movement prevents you from casting the spell.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>413/1628 498/498 1059/1232 E132860 $7374 U90 90 AOH T D-696
H-1215 E S $ X
You read the scroll and feel the magic flowing through you.
This location is now surrounded in a shimmering blue forcefield.
The scroll crumbles to dust, its powers spent.
Mithrand {report}: ### shelter ACTIVE ###
You start chanting.
You surreptitiously conceal your spell casting.
H+21 E S+29 $ X
Shattered feast: ########
You skillfully cast the spell with greater haste.
Shattered feast: #####
You skillfully cast the spell with greater haste.
Shattered feast: ##
You skillfully cast the spell with haste.
You kneel and whisper 'shattered feast'
You feel you have used up a tiny amount of destructive energy.
Your prayer to the powers of destruction are answered.
The recalled destructive energies revitalize your damaged body.
H+260 E S-54 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>694/1628 498/498 1034/1232 E132860 $7374 U89 77 AOH T D-683
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares. A shimmering blue force
field surrounds this area.
Obvious exits are: n, ne and e.
Shattered feast: ########
You skillfully cast the spell with greater haste.
You feel unearthly power hasten your casting.
A crackling blue flash momentarily surrounds you and then vanishes.
Mithrand {report}: ### energy channeling DOWN: 1:47:16 ###
You have three shls.
You interrupt the chant in order to start a new chant.
You start chanting.
You surreptitiously conceal your spell casting.
Shattered feast: ########
You skillfully cast the spell with haste.
>>>>694/1628 498/498 1034/1232 E132860 $7374 U89 71 AOH T D-677
Shattered feast: ######
You skillfully cast the spell with greater haste.
You have no force_absorptions.
Shattered feast: ###
>>>>694/1628 498/498 1034/1232 E132860 $7374 U89 65 AOH T D-671
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares. A shimmering blue force
field surrounds this area.
Obvious exits are: n, ne and e.
Shattered feast: ##
You skillfully cast the spell with haste.
You kneel and whisper 'shattered feast'
You feel you have used up a tiny amount of destructive energy.
Your prayer to the powers of destruction are answered.
The recalled destructive energies revitalize your damaged body.
H+361 E S-54 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1055/1628 498/498 980/1232 E132860 $7374 U89 59 AOH T D-665
A transparent flash momentarily surrounds you and then vanishes.
Mithrand {report}: ### psychic sanctuary DOWN 1:47:31 ###
>>>>1055/1628 498/498 980/1232 E132860 $7374 U89 57 AOH T D-663
H+27 E S+73 $ X
Shattered feast: ########
H+10 E S+10 $ X
Shattered feast: #######
>>>>1092/1628 498/498 1063/1232 E132860 $7374 U89 53 AOH T D-659
Shattered feast: ######
Shattered feast: #####
A dull black flash momentarily surrounds you and then vanishes.
Mithrand {report}: ### ether boundary DOWN: 1:47:43 ###
>>>>1092/1628 498/498 1063/1232 E132860 $7374 U89 47 AOH T D-653
A golden flash momentarily surrounds you and then vanishes.
Mithrand {report}: ### magic dispersion DOWN: 1:47:44 ###
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares. A shimmering blue force
field surrounds this area.
Obvious exits are: n, ne and e.
Shattered feast: ####
You skillfully cast the spell with greater haste.
Shattered feast: #
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares. A shimmering blue force
field surrounds this area.
Obvious exits are: n, ne and e.
You kneel and whisper 'shattered feast'
You feel you have used up a tiny amount of destructive energy.
Your prayer to the powers of destruction are answered.
The recalled destructive energies revitalize your damaged body.
H+346 E S-54 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1438/1628 498/498 1009/1232 E132860 $7374 U89 41 AOH T D-647
Shattered feast: ########
Shattered feast: #######
You skillfully cast the spell with greater haste.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares. A shimmering blue force
field surrounds this area.
Obvious exits are: n, ne and e.
>>>>1438/1628 498/498 1009/1232 E132860 $7374 U89 34 AOH T D-640
Shattered feast: ####
You skillfully cast the spell with greater haste.
H+32 E S+105 $ X
Shattered feast: #
You kneel and whisper 'shattered feast'
You feel you have used up a tiny amount of destructive energy.
Your prayer to the powers of destruction are answered.
The recalled destructive energies revitalize your damaged body.
H+158 E S-54 $ X
>>>>1628/1628 498/498 1065/1232 E132860 $7374 U89 26 AOH T D-632
H E S+5 $ X
Prot: Unst(9:46) AoH(13:31) fabs(11:56) Unp(13:17)
You start chanting.
You surreptitiously conceal your spell casting.
Spider demon control: #
>>>>1628/1628 498/498 1065/1232 E132860 $7374 U89 20 AOH T D-626
You stand firmly and chant 'spider demoncont/sac'
You feed Mithrand's spider demon's hunger with your ritual.
H E S-33 $ X
You drink the contents of a flask containing watery bright green liquid labeled as psionic_shield.
Wow! You feel magically empowered... your mind momentarily expands!
That was the last dose.
You are so full of liquid you feel like you might burst.
>>>>1628/1628 498/498 1032/1232 E132860 $7374 U89 63 AOH T D-620
Your tongue swells.
A green flash momentarily surrounds you and then vanishes.
Mithrand {report}: ### toxic dilution DOWN: 1:48:20 ###
Your stomach makes a horrible noise.
You feel like something abnormal is about to happen.
H E S+115 $ X
Psionic waves surge through your body and mind!
You feel like normal yourself again.
A skin brown flash momentarily surrounds you and then vanishes.
Mithrand {report}: ### force absorption DOWN: 12:17 ###
>>>>1628/1787 498/498 1147/993 E132860 $7374 U102 51 AOH T D-608
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares. A shimmering blue force
field surrounds this area.
Obvious exits are: n, ne and e.
>>>>1628/1787 498/498 1147/993 E132860 $7374 U102 49 AOH T D-606
H E S-154 $ X
>>>>1628/1787 498/498 993/993 E132860 $7374 U102 47 AOH T D-604
You start chanting.
>>>>1646/1787 498/498 993/993 E132860 $7374 U102 43 AOH T D-600
H+18 E S $ X
You peer north:
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1.# interesting feature of this dull land is the
#@.# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: e, s and se.
You clap your hands and whisper 'cure serious wounds'
You heal very much of your own wounds.
H+90 E S-29 $ X
You start chanting.
You surreptitiously conceal your spell casting.
>>>>1736/1787 498/498 964/993 E132860 $7374 U102 39 AOH T D-596
You interrupt the chant in order to start a new chant.
You start chanting.
You surreptitiously conceal your spell casting.
Spider demon control: #
You peer north:
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1.# interesting feature of this dull land is the
#@.# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: e, s and se.
You stand firmly and chant 'spider demoncont/sac'
You feed Mithrand's spider demon's hunger with your ritual.
H E S-33 $ X
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: e, s and se.
Small sphere is floating here
S ar p ll on the W nt r Lic
You bore Shar.
Shar bashes you with shield.
H-1 E S $ X
>>>>1735/1786 498/498 931/993 E132860 $7374 U102 64 AOH T D-588
Shar utters the magic words 'neutralize field'
Shar creates a small sphere which floats in the air.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
You read the scroll and feel the magic flowing through you.
This location is now surrounded in a shimmering blue forcefield.
The scroll crumbles to dust, its powers spent.
Mithrand {report}: ### shelter ACTIVE ###
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
A sphere floats here.
You read the scroll and feel the magic flowing through you.
The sphere neutralizes field effects.
The scroll crumbles to dust, its powers spent.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: e, s and se.
Small sphere is floating here
Sha Apolly n h W er Li
You bore Shar.
Shar jostles you.
Shar bashes you with shield.
H-5 E S $ X
>>>>1730/1784 498/498 931/993 E132860 $7374 U98 60 AOH T D-584
A strong force stops you from going east.
Nomiculious tells you 'hpmax 525 now.'
Shar is in a good shape.
'foe' is now aliased to 'Shar'.
You sink Shar.
You sink Shar.
Shar waves her index finger while uttering 'cold ray'
A cold ray hits you.
A cold ray hits you.
That really HURT!
Shar starts concentrating on a new offensive spell.
A strong force stops you from going south.
>>>>1269/1701 498/498 931/993 E132860 $7374 U98 56 AOH T D-580
A strong force stops you from going east.
The sphere floats south.
You read the scroll and feel the magic flowing through you.
You heal really much of your wounds.
The scroll crumbles to dust, its powers spent.
>>>>1701/1701 498/498 931/993 E132860 $7374 U96 55 AOH T D-579
H-29 E S $ X
You bore Shar.
Shar seems hurt and confused.
You bore Shar.
Shar jostles you.
Your armours absorb some of the damage.
H-1 E S $ X
You throw the contents of a flask containing cloudy bright green liquid labeled as fukju at Shar
Wow! You feel magically empowered... your mind momentarily expands!
You save the rest of the potion.
>>>>1700/1700 498/498 931/993 E132860 $7374 U96 53 AOH T D-577
Shar is momentarily engulfed in energy
Shar starts concentrating on a new offensive spell.
You bore Shar.
You bore Shar.
Shar jostles you.
H-3 E S $ X
Flash of light blinds you for a moment.
A sphere floats here.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: e, s and se.
Small sphere is floating here
Sh r Apol y h int Lich
>>>>1697/1699 498/498 931/993 E132860 $7374 U96 49 AOH T D-573
Shar leaves south.
Patrick amberley shouts 'My HAMSTER fights better than you do, Awed!'
Your stomach makes a horrible noise.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#..# turns into murky shadows. The only
#@1# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
Small sphere is floating here
Something crawls under your skin.
You can not take small sphere is floating here.
The sphere floats northeast.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#.1# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
Two small spheres are floating here
>>>>1697/1699 498/498 931/993 E132860 $7374 U96 43 AOH T D-566
At what?
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#..# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
ar Apoll n th n er Lich
..WHO avoids being stunned.
You bore Shar.
You bore Shar.
Shar jostles you.
H-4 E S $ X
>>>>1693/1698 498/498 931/993 E132860 $7374 U99 41 AOH T D-565
Shar starts concentrating on a new offensive spell.
Shar leaves west.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
You feel fully healed.
H+5 E S+29 $ X
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: e, s and se.
Small sphere is floating here
Sh r ollyo he Wint r Li h team >
You bore Shar.
Shar jostles you.
H-3 E S $ X
>>>>1695/1697 498/498 960/993 E132860 $7374 U99 38 AOH T D-562
The sphere floats southeast.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
Two small spheres are floating here
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
Shar arrives from northwest.
Shar jostles you.
You bore Shar.
You sink Shar.
H-4 E S $ X
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
Shar arrives from northwest.
Shar leaves northwest.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
Two small spheres are floating here
>>>>1691/1696 498/498 960/993 E132860 $7374 U99 37 AOH T D-561
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: e, s and se.
S a Apolly n the W nter ich < am 1>
You crater Shar.
Shar bashes you with shield.
H-1 E S $ X
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1690/1695 498/498 960/993 E132860 $7374 U99 35 AOH T D-559
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
You cannot go that way.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: e, s and se.
Shar Apoll o t e W n e i h
You shiver and feel strange.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#1@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
Two small spheres are floating here
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: e, s and se.
S a poll on t Winter L ch
H E S-17 $ X
You bore Shar.
Shar seems hurt and confused.
You bore Shar.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
>>>>1690/1695 498/498 943/943 E132860 $7374 U99 32 AOH T D-556
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#1.# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#..# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: w, sw and s.
Two small spheres are floating here
Shar oll on he Wi er Li h >>>1689/1694 498/498 943/943 E132860 $7374 U99 31 AOH T D-555
Shar leaves south.
All around is a dense fog. You can see maybe
five meters in front of you before everything
#### turns into murky shadows. The only
#@.# interesting feature of this dull land is the
#.1# ground which is a matrix of shifting black
#### and white squares.
Obvious exits are: e, s and se.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#..# turns into murky shadows. The only
#@1# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#..# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
Sha Apo lyon th Win er Lich
You bore Shar.
Shar lapses into unconsciousness from severe loss of blood.
You sink Shar.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#..# turns into murky shadows. The only
#@1# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: n, ne and e.
All around is a dense fog. You can see maybe
#### five meters in front of you before everything
#..# turns into murky shadows. The only
#.@# interesting feature of this dull land is the
#### ground which is a matrix of shifting black
and white squares.
Obvious exits are: nw, n and w.
Small sphere is floating here
S ar is un onsc us and ne im ediate di al ca e m 1>
A sphere floats here.
You give everyone the finger.
You bore Shar.
You bore Shar.
>>>>1689/1694 498/498 943/943 E132860 $7374 U99 26 AOH T D-550
@Nomiculious cheers enthusiastically at you.
You bore Shar.
Shar is DEAD, R.I.P.
Shar dies and is carried away by two clerics.
The arena master shouts 'Shar of team 1 dies and is removed from the arena!'
Shar leaves away.
The arena master shouts 'Fight is over! Winner is team 2 which consists of Mithrand'