MATERIAL STATS (adamantium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (low mentality) Reactivity: (notable reactivity Weapon rarity: (rarely used) Armour rarity: (sometimes used) Value (gp/kg): (very valuable) Rarity: (average) Article: an Type: Metal Found nature: Yes Lode name: Deposit Raw names: hunk, nugget Refined names: bar, ingot, casting MATERIAL STATS (air): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (very fragile) Magic: (not magical) Flammability: (highly flammable) Warmth: (drafty outfit) Toxicity: (non toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very common) Article: an Type: Organ Found nature: Yes Lode name: Pocket Raw names: pocket Refined names: pocket MATERIAL STATS (alabaster): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (normal) Magic: (a bit magical) Flammability: (very flammable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (average) Article: an Type: Inorg Found nature: No Lode name: Mass Raw names: lump, chunk, clump Refined names: shaped, sculpted MATERIAL STATS (alexandrite): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (a bit magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (poor reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (average) Article: an Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (aluminium): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (sturdy) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (mediocre toxicity) Resistivity: (lousy insulator) Malleability: (solid) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (sometimes used) Armour rarity: (sometimes used) Value (gp/kg): (cheap) Rarity: (common) Article: an Type: Metal Found nature: Yes Lode name: Deposit Raw names: nugget, clump Refined names: bar, mold, casting MATERIAL STATS (amber): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (notable magical) Flammability: (very flammable) Warmth: (chilly outfit) Toxicity: (non toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (rare) Article: an Type: Stone Found nature: Yes Lode name: Deposit Raw names: crystal, chunk Refined names: crystal, formed MATERIAL STATS (amethyst): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (sturdy) Magic: (notable magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (some mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (average) Article: an Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (anipium): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (sturdy) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (drafty outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (mental) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (average) Article: an Type: Metal Found nature: Yes Lode name: Deposit Raw names: wad, clod Refined names: bar, casting, mold MATERIAL STATS (aquamarine): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (poor reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (valuable) Rarity: (common) Article: an Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (bamboo): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (sturdy) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (quite much used) Value (gp/kg): (cheap) Rarity: (average) Article: a Type: Wood Found nature: Yes Lode name: Stack Raw names: reed, log, twig, stick, block Refined names: block, reed MATERIAL STATS (bark): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (very fragile) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (icy outfit) Toxicity: (non toxic) Resistivity: (weak insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (rarely used) Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Wood Found nature: Yes Lode name: Pile Raw names: block, chunk Refined names: block MATERIAL STATS (basalt): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (weakly magical) Flammability: (unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (quite common) Article: a Type: Stone Found nature: Yes Lode name: Crag Raw names: chunk, block, clump, hunk, lump Refined names: block, brick MATERIAL STATS (batium): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (sturdy) Magic: (highly magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (poor mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: nugget, chunk Refined names: bar, ingot, casting MATERIAL STATS (birch): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (normal) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Wood Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (bloodstone): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (very magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (weak insulator) Malleability: (loose) Mentality: (some mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (average) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (bone): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (mediocre toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (average) Article: a Type: Bone Found nature: Yes Lode name: Graveyard Raw names: piece, chunk Refined names: shaped MATERIAL STATS (brass): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (sturdy) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (quite solid) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (quite much used) Armour rarity: (quite much used) Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Alloy Found nature: No Lode name: Deposit Raw names: hunk, lode Refined names: casting, mold, bar MATERIAL STATS (bronze): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (sturdy) Magic: (magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (quite solid) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (frequently used) Armour rarity: (most common) Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Alloy Found nature: No Lode name: Deposit Raw names: chunk, lode Refined names: casting, mold, bar MATERIAL STATS (burlap): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (comfortable) Toxicity: (non toxic) Resistivity: (good insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (frequently used) Value (gp/kg): (cheap) Rarity: (rare) Article: a Type: Cloth Found nature: No Lode name: Mound Raw names: piece, strip Refined names: pelt MATERIAL STATS (carnelian): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (sturdy) Magic: (notable magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (some mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (average) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (cedar): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (normal) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (quite common) Article: a Type: Wood Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (cesium): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (a bit loose) Mentality: (low mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: lump, isotope, clod Refined names: bar, billot, ingot SPECIAL: sheds light! MATERIAL STATS (chalk): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (toxic) Resistivity: (insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Stone Found nature: Yes Lode name: Deposit Raw names: lump, chunk, clump Refined names: cube, block MATERIAL STATS (chromium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (normal) Magic: (magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (poor mentality) Reactivity: (low reactivity) Weapon rarity: (sometimes used) Armour rarity: (sometimes used) Value (gp/kg): (valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: chunk, lode, gob Refined names: mold, casting, ingot MATERIAL STATS (chrysoberyl): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (a bit magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (poor reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (common) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (clay): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (very fragile) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (weak insulator) Malleability: (quite solid) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Stone Found nature: Yes Lode name: Hill Raw names: hunk, chunk Refined names: block, ball MATERIAL STATS (cloth): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (drafty outfit) Toxicity: (mediocre toxicity) Resistivity: (good insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (sometimes used) Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Cloth Found nature: No Lode name: Mound Raw names: piece, strip Refined names: piece, strip, bolt MATERIAL STATS (coal): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very fragile) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (non toxic) Resistivity: (weak insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Stone Found nature: Yes Lode name: Crag Raw names: lump, chunk, clump Refined names: cube, block MATERIAL STATS (cobalt): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (low toxicity) Resistivity: (weak insulator) Malleability: (very solid) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (sometimes used) Armour rarity: (sometimes used) Value (gp/kg): (valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: lode, hunk Refined names: mold, casting, bar MATERIAL STATS (copper): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (normal) Magic: (magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (quite solid) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (quite much used) Armour rarity: (frequently used) Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: wad, lump Refined names: casting, mold, bar MATERIAL STATS (coral): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (fragile) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (mediocre toxicity) Resistivity: (good insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (very rare) Article: a Type: Bone Found nature: No Lode name: Network Raw names: piece, chunk Refined names: shaped MATERIAL STATS (cork): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (very fragile) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (icy outfit) Toxicity: (mediocre toxicity) Resistivity: (weak insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Wood Found nature: Yes Lode name: Mass Raw names: block, chunk Refined names: block MATERIAL STATS (cotton): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (normal) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (comfortable) Toxicity: (mediocre toxicity) Resistivity: (good insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (sometimes used) Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Organ Found nature: Yes Lode name: Mound Raw names: piece, strip, ball Refined names: piece, strip, ball MATERIAL STATS (crystal): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (fragile) Magic: (very magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (poor reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (valuable) Rarity: (average) Article: a Type: Glass Found nature: Yes Lode name: Slab Raw names: piece, shard, sliver Refined names: mold, casting, form MATERIAL STATS (darksteel): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (notable magical) Flammability: (normal) Warmth: (excellent outfit) Toxicity: (mediocre toxicity) Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (sometimes used) Armour rarity: (sometimes used) Value (gp/kg): (average) Rarity: (common) Article: a Type: Alloy Found nature: No Lode name: Deposit Raw names: chunk, lode, lump Refined names: bar, ingot, casting MATERIAL STATS (diamond): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (a bit magical) Flammability: (very flammable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (not reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (highly valuable) Rarity: (very rare) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (diggalite): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (mental) Reactivity: (poor reactivity) Weapon rarity: (rarely used) Armour rarity: (sometimes used) Value (gp/kg): (very valuable) Rarity: (rare) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: lode, hunk, wad Refined names: bar, mold, casting MATERIAL STATS (dragonscale): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (icy outfit) Toxicity: (toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (impossible) Article: a Type: Bone Found nature: Yes Lode name: Graveyard Raw names: piece, chunk Refined names: shaped, sculpted MATERIAL STATS (dukonium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (high mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (impossible) Article: a Type: Metal Found nature: No Lode name: Pile Raw names: chunk, lode, sphere Refined names: cube, octagon, elipsoid MATERIAL STATS (duraluminium): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (rarely used) Value (gp/kg): (average) Rarity: (rare) Article: a Type: Alloy Found nature: No Lode name: Lode Raw names: nugget, clump Refined names: bar, mold, casting MATERIAL STATS (durandium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: nugget, lump, lode Refined names: bar, casting, mold MATERIAL STATS (earth): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (very fragile) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (weak insulator) Malleability: (quite solid) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very common) Article: an Type: Stone Found nature: Yes Lode name: Mountain Raw names: hunk, chunk Refined names: block, ball MATERIAL STATS (ebony): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (good insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (quite common) Article: a Type: Wood Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (electrum): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (sturdy) Magic: (very magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (solid) Mentality: (low mentality) Reactivity: (poor reactivity) Weapon rarity: (rarely used) Armour rarity: (sometimes used) Value (gp/kg): (valuable) Rarity: (common) Article: an Type: Metal Found nature: Yes Lode name: Lode Raw names: nugget, chunk Refined names: bar, mold, casting MATERIAL STATS (elm): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (normal) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Wood Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (emerald): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (highly valuable) Rarity: (rare) Article: an Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (enchanted air): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (fragile) Magic: (not magical) Flammability: (highly flammable) Warmth: (drafty outfit) Toxicity: (non toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very common) Article: an Type: Organ Found nature: Yes Lode name: Pocket Raw names: pocket Refined names: pocket MATERIAL STATS (feathers): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (very fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (icy outfit) Toxicity: (very low toxicity) Resistivity: (lousy insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very rare) Article: a Type: Organ Found nature: No Lode name: Nest Raw names: pile, carcas, heap Refined names: bundle MATERIAL STATS (fire): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (very fragile) Magic: (weakly magical) Flammability: (unburnable) Warmth: (icy outfit) Toxicity: (very low toxicity) Resistivity: (poor insulator) Malleability: (quite solid) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Inorg Found nature: No Lode name: Torrent Raw names: wisp, flame Refined names: wisp, flame MATERIAL STATS (flesh): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (very fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (icy outfit) Toxicity: (non toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Organ Found nature: No Lode name: Mound Raw names: chunk, piece, strip Refined names: chunk MATERIAL STATS (food): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (drafty outfit) Toxicity: (low toxicity) Resistivity: (good insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (rare) Article: a Type: Organ Found nature: No Lode name: Pile Raw names: dough, mix Refined names: product MATERIAL STATS (fur): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (comfortable) Toxicity: (non toxic) Resistivity: (good insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (frequently used) Value (gp/kg): (cheap) Rarity: (rare) Article: a Type: Cloth Found nature: No Lode name: Mound Raw names: piece, strip Refined names: pelt MATERIAL STATS (garnet): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (solid) Mentality: (poor mentality) Reactivity: (low reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (valuable) Rarity: (average) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (glass): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (poor reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (common) Article: a Type: Glass Found nature: No Lode name: Shard Raw names: piece, shard, sliver Refined names: mold, casting, form MATERIAL STATS (gold): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (sturdy) Magic: (very magical) Flammability: (quite flammable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (solid) Mentality: (low mentality) Reactivity: (not reactive) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (very valuable) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: nugget, chunk, lump Refined names: bar, mold, ingot MATERIAL STATS (granite): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (sturdy) Magic: (weakly magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Stone Found nature: Yes Lode name: Protrusion Raw names: chunk, block, clump, hunk, lump Refined names: block, brick MATERIAL STATS (graphite): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very fragile) Magic: (weakly magical) Flammability: (unburnable) Warmth: (icy outfit) Toxicity: (very low toxicity) Resistivity: (lousy insulator) Malleability: (a bit loose) Mentality: (poor mentality) Reactivity: (poor reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Metal Found nature: No Lode name: Lode Raw names: chunk, lump, nugget Refined names: block, mold, ingot MATERIAL STATS (hematite): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (normal) Magic: (magical) Flammability: (quite unburnable) Warmth: (icy outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (quite solid) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: lump, chunk, wad, nugget Refined names: block, ingot MATERIAL STATS (hemp): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (sturdy) Magic: (magical) Flammability: (highly flammable) Warmth: (drafty outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (very solid) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Organ Found nature: No Lode name: Coil Raw names: stalk, stem Refined names: fibres, cord, strand MATERIAL STATS (highsteel): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (low mentality) Reactivity: (notable reactivity Weapon rarity: (sometimes used) Armour rarity: (quite much used) Value (gp/kg): (average) Rarity: (common) Article: a Type: Alloy Found nature: No Lode name: Deposit Raw names: chunk, lode, lump Refined names: bar, ingot, casting MATERIAL STATS (ice): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (icy outfit) Toxicity: (very low toxicity) Resistivity: (good insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (quite common) Article: an Type: Organ Found nature: Yes Lode name: Slab Raw names: crystal, shard Refined names: crystal, shard MATERIAL STATS (illumium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (weak insulator) Malleability: (very solid) Mentality: (high mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Gloss Raw names: lode, gob, chunk Refined names: casting, mold, block MATERIAL STATS (indium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (normal) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (quite solid) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (valuable) Rarity: (common) Article: an Type: Metal Found nature: Yes Lode name: Lode Raw names: nugget, lump Refined names: bar, casting, mold MATERIAL STATS (iridium): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (quite solid) Mentality: (low mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (rare) Article: an Type: Metal Found nature: Yes Lode name: Lode Raw names: chunk, gob Refined names: ingot, bar, casting MATERIAL STATS (iron): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (normal) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (solid) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (most common) Armour rarity: (frequently used) Value (gp/kg): (cheap) Rarity: (quite common) Article: an Type: Metal Found nature: Yes Lode name: Deposit Raw names: nugget Refined names: ingot, bar, mold MATERIAL STATS (ivory): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (mediocre toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (very rare) Article: an Type: Bone Found nature: Yes Lode name: Graveyard Raw names: piece, chunk, tusk Refined names: shaped, sculpted MATERIAL STATS (jade): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (notable magical) Flammability: (quite unburnable) Warmth: (icy outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (average) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (kryptonite): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (normal) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (mental) Reactivity: (notable reactivity Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (very rare) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: chunk, gob Refined names: mold, casting, ingot MATERIAL STATS (laen): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (not reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (rare) Article: a Type: Glass Found nature: Yes Lode name: Slab Raw names: piece, shard, sliver Refined names: mold, casting, form MATERIAL STATS (lead): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (normal) Magic: (magical) Flammability: (quite flammable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (loose) Mentality: (high mentality) Reactivity: (notable reactivity Weapon rarity: (rarely used) Armour rarity: (sometimes used) Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: lump, gob, clump Refined names: ingot, bar, mold MATERIAL STATS (leather): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (quite flammable) Warmth: (drafty outfit) Toxicity: (mediocre toxicity) Resistivity: (great insulator) Malleability: (quite solid) Mentality: (some mentality) Reactivity: (notable reactivity Weapon rarity: (not used) Armour rarity: (frequently used) Value (gp/kg): (cheap) Rarity: (average) Article: a Type: Cloth Found nature: No Lode name: Pile Raw names: piece, strip Refined names: strap, length MATERIAL STATS (magnesium): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very fragile) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (a bit loose) Mentality: (low mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: salt, lump Refined names: mold, casting, ingot MATERIAL STATS (mahogany): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (normal) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (quite common) Article: a Type: Wood Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (malachite): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (sturdy) Magic: (magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (quite common) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (mallorn): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (sturdy) Magic: (highly magical) Flammability: (very flammable) Warmth: (chilly outfit) Toxicity: (low toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (quite common) Article: a Type: Wood Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (maple): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (normal) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Wood Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (marble): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Stone Found nature: Yes Lode name: Crag Raw names: chunk, block, clump, hunk, lump Refined names: block, brick MATERIAL STATS (marlor): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (magical) Flammability: (very flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (valuable) Rarity: (impossible) Article: a Type: Wood Found nature: No Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (mithril): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: lump, nugget Refined names: bar, mold, casting MATERIAL STATS (molybdenum): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (mediocre toxicity) Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (poor mentality) Reactivity: (notable reactivity Weapon rarity: (sometimes used) Armour rarity: (sometimes used) Value (gp/kg): (average) Rarity: (very rare) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: lode, chunk Refined names: bar, ingot, mold MATERIAL STATS (moonstone): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (sturdy) Magic: (notable magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (average) Article: a Type: Stone Found nature: Yes Lode name: Protrusion Raw names: chunk, block, clump, hunk, lump Refined names: block, brick MATERIAL STATS (moss agate): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (sturdy) Magic: (notable magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (some mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (rare) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (mowglite): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (normal) Magic: (weakly magical) Flammability: (quite flammable) Warmth: (icy outfit) Toxicity: (very low toxicity) Resistivity: (lousy insulator) Malleability: (a bit loose) Mentality: (poor mentality) Reactivity: (poor reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: chunk, lode, lump Refined names: bar, ingot, mold MATERIAL STATS (nickel): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (low toxicity) Resistivity: (weak insulator) Malleability: (solid) Mentality: (some mentality) Reactivity: (low reactivity) Weapon rarity: (quite much used) Armour rarity: (quite much used) Value (gp/kg): (low-priced) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: nugget, lump Refined names: bar, ingot, casting MATERIAL STATS (nullium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (weak insulator) Malleability: (very solid) Mentality: (high mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Abyss Raw names: lode, gob, chunk Refined names: casting, mold, block SPECIAL: SHEDS DARKNESS MATERIAL STATS (oak): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (normal) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (quite common) Article: a Type: Wood Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (obsidian): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (weakly magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (average) Article: a Type: Glass Found nature: Yes Lode name: Slab Raw names: piece, shard, sliver Refined names: mold, casting, form MATERIAL STATS (olivine): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (common) Article: an Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (onyx): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (notable reactivity Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (valuable) Rarity: (rare) Article: an Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (opal): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (average) Rarity: (rare) Article: an Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (osmium): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (quite solid) Mentality: (low mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (common) Article: an Type: Metal Found nature: Yes Lode name: Lode Raw names: hunk, nugget Refined names: ingot, bar, billet MATERIAL STATS (palladium): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (sturdy) Magic: (notable magical) Flammability: (quite unburnable) Warmth: (icy outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (solid) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: lump, nugget Refined names: ingot, casting, billot MATERIAL STATS (paper): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (very fragile) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (rare) Article: a Type: Paper Found nature: No Lode name: Pile Raw names: pulp Refined names: sheet, reem, piece MATERIAL STATS (pearl): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (fragile) Magic: (a bit magical) Flammability: (quite flammable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (rare) Article: a Type: Gem Found nature: No Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (petrified wood): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (weakly magical) Flammability: (quite unburnable) Warmth: (icy outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (very rare) Article: a Type: Stone Found nature: Yes Lode name: Crag Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (pewter): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (fragile) Magic: (magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (mediocre toxicity) Resistivity: (lousy insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (rarely used) Armour rarity: (sometimes used) Value (gp/kg): (low-priced) Rarity: (common) Article: a Type: Alloy Found nature: No Lode name: Lode Raw names: lode, chunk Refined names: casting, bar, mold, ingot MATERIAL STATS (platinum): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (solid) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: hunk, lump Refined names: bar, billet, casting MATERIAL STATS (porcelain): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (very fragile) Magic: (a bit magical) Flammability: (quite flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (weak insulator) Malleability: (quite solid) Mentality: (poor mentality) Reactivity: (low reactivity) Weapon rarity: (quite much used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (rare) Article: a Type: Inorg Found nature: No Lode name: Mass Raw names: hunk, chunk Refined names: block, ball MATERIAL STATS (potassium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (drafty outfit) Toxicity: (highly toxic) Resistivity: (weak insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (rare) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: lump, chunk, wad Refined names: block, ingot MATERIAL STATS (pyrite): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (normal) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (quite solid) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (low-priced) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: nugget, chunk, lump Refined names: bar, mold, ingot MATERIAL STATS (quartz): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (sturdy) Magic: (notable magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (good insulator) Malleability: (loose) Mentality: (some mentality) Reactivity: (low reactivity) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (average) Rarity: (average) Article: an Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (quicksilver): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (very fragile) Magic: (notable magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (loose) Mentality: (some mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (rare) Article: a Type: Metal Found nature: No Lode name: Lode Raw names: load Refined names: ingot MATERIAL STATS (rhodium): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (very sturdy) Magic: (notable magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (quite solid) Mentality: (low mentality) Reactivity: (reactive) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (valuable) Rarity: (very rare) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: lump, chunk Refined names: bar, casting, mold MATERIAL STATS (rhodonite): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (poor reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (average) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (rubber): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (normal) Magic: (not magical) Flammability: (very flammable) Warmth: (chilly outfit) Toxicity: (non toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (average) Article: a Type: Inorg Found nature: No Lode name: Mass Raw names: piece, chunk, wad Refined names: block, mold, form MATERIAL STATS (ruby): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (highly valuable) Rarity: (average) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (sapphire): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (very rare) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (silicon): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (normal) Magic: (weakly magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (very low toxicity) Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (poor mentality) Reactivity: (notable reactivity Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (rare) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: lode, lump, chunk Refined names: mold, chip, casting MATERIAL STATS (silk): ------------------------------------------------------------------------------- Weight (g/l): (very light) Sturdyness: (normal) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (non toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (most common) Value (gp/kg): (low-priced) Rarity: (rare) Article: a Type: Cloth Found nature: No Lode name: Mound Raw names: piece, strip Refined names: piece, strip MATERIAL STATS (silver): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (very toxic) Resistivity: (lousy insulator) Malleability: (solid) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (rarely used) Armour rarity: (quite much used) Value (gp/kg): (low-priced) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: nugget, chunk Refined names: bar, casting, ingot MATERIAL STATS (slate): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very fragile) Magic: (weakly magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (a bit loose) Mentality: (poor mentality) Reactivity: (reactive) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Stone Found nature: Yes Lode name: Slab Raw names: chunk, block, clump, hunk, lump Refined names: block, brick MATERIAL STATS (starmetal): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (almost unburnable) Warmth: (excellent outfit) Toxicity: (mediocre toxicity) Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (highly valuable) Rarity: (very rare) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: piece, fragment, chunk Refined names: bar, ingot MATERIAL STATS (steel): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (most common) Armour rarity: (frequently used) Value (gp/kg): (low-priced) Rarity: (very common) Article: a Type: Alloy Found nature: No Lode name: Deposit Raw names: lump, lode Refined names: ingot, bar, casting MATERIAL STATS (stone): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very fragile) Magic: (weakly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (notable reactivity Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Stone Found nature: Yes Lode name: Crag Raw names: chunk, block, clump, hunk, lump Refined names: block, brick MATERIAL STATS (sulphur): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (fragile) Magic: (magical) Flammability: (quite flammable) Warmth: (chilly outfit) Toxicity: (non toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (rare) Article: a Type: Stone Found nature: Yes Lode name: Deposit Raw names: lump, chunk, hunk Refined names: form, block MATERIAL STATS (sunstone): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (notable magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (average) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (sunstone): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (notable magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (average) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (tadmium): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (highly magical) Flammability: (very flammable) Warmth: (icy outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (solid) Mentality: (great mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (very valuable) Rarity: (very rare) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: lode, lump, hunk Refined names: bar, ingot, block MATERIAL STATS (tin): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (fragile) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (quite solid) Mentality: (low mentality) Reactivity: (high reactivity) Weapon rarity: (rarely used) Armour rarity: (sometimes used) Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: lode, chunk Refined names: bar, mold, ingot MATERIAL STATS (titanium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (low mentality) Reactivity: (notable reactivity Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (average) Rarity: (rare) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: wad, chunk Refined names: bar, mold, ingot MATERIAL STATS (topaz): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (common) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (tormium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (non toxic) Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (low mentality) Reactivity: (notable reactivity Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: hunk, clod, wad Refined names: bar, ingot, mold MATERIAL STATS (tungsten): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (normal) Magic: (magical) Flammability: (unburnable) Warmth: (icy outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (reactive) Weapon rarity: (sometimes used) Armour rarity: (rarely used) Value (gp/kg): (valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: piece, hunk Refined names: bar, mold, casting MATERIAL STATS (turquoise): ------------------------------------------------------------------------------- Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (weakly magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (some mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (common) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric MATERIAL STATS (uranium): ------------------------------------------------------------------------------- Weight (g/l): (very heavy) Sturdyness: (normal) Magic: (magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (some mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (rare) Article: an Type: Metal Found nature: Yes Lode name: Deposit Raw names: lump, isotope Refined names: bar, billet, mold MATERIAL STATS (vanadium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (magical) Flammability: (quite flammable) Warmth: (icy outfit) Toxicity: (mediocre toxicity) Resistivity: (lousy insulator) Malleability: (solid) Mentality: (poor mentality) Reactivity: (poor reactivity) Weapon rarity: (rarely used) Armour rarity: (rarely used) Value (gp/kg): (valuable) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: wad, gob Refined names: mold, billit, casting MATERIAL STATS (water): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (incredibly sturdy) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (icy outfit) Toxicity: (very low toxicity) Resistivity: (poor insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (notable reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Organ Found nature: Yes Lode name: Pool Raw names: puddle, pocket Refined names: puddle MATERIAL STATS (wax): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (very fragile) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (quite solid) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Organ Found nature: No Lode name: Lump Raw names: block, chunk Refined names: stick, sheet MATERIAL STATS (weenite): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (almost unburnable) Warmth: (excellent outfit) Toxicity: (very toxic) Resistivity: (great insulator) Malleability: (incredibly solid) Mentality: (great mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (highly valuable) Rarity: (impossible) Article: a Type: Gem Found nature: No Lode name: Hit Raw names: mic, string Refined names: dean, gene MATERIAL STATS (wood): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (normal) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (rarely used) Armour rarity: (not used) Value (gp/kg): (low-priced) Rarity: (quite common) Article: a Type: Wood Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log MATERIAL STATS (wool): ------------------------------------------------------------------------------- Weight (g/l): (light) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (comfortable) Toxicity: (non toxic) Resistivity: (insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (great reactivity) Weapon rarity: (not used) Armour rarity: (quite much used) Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Cloth Found nature: Yes Lode name: Mound Raw names: piece, strip Refined names: strap, length MATERIAL STATS (zhentorium): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (some mentality) Reactivity: (reactive) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (very rare) Article: a Type: Metal Found nature: Yes Lode name: Lode Raw names: nugget, lump, piece Refined names: bar, mold, casting MATERIAL STATS (zinc): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (fragile) Magic: (a bit magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (toxic) Resistivity: (lousy insulator) Malleability: (a bit loose) Mentality: (low mentality) Reactivity: (low reactivity) Weapon rarity: (rarely used) Armour rarity: (sometimes used) Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Metal Found nature: Yes Lode name: Deposit Raw names: mineral, nugget Refined names: casting, ingot, billet MATERIAL STATS (zircon): ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (great insulator) Malleability: (loose) Mentality: (low mentality) Reactivity: (poor reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (average) Rarity: (average) Article: a Type: Gem Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric